Calling a timer's expiry method may cause arbitrary consequences,
including arbitrary modifications of the list of retry timers.
list_for_each_entry_safe() guards against only deletion of the current
list entry; it provides no protection against other list
modifications. In particular, if a timer's expiry method causes the
subsequent timer in the list to be deleted, then the next loop
iteration will access a timer that may no longer exist.
This is a particularly nasty bug, since absolutely none of the
list-manipulation or reference-counting assertion checks will be
triggered. (The first assertion failure happens on the next iteration
through list_for_each_entry(), showing that the list has become
corrupted but providing no clue as to when this happened.)
Fix by stopping traversal of the list of retry timers as soon as we
hit an expired timer.
Signed-off-by: Michael Brown <mcb30@ipxe.org>
Guarantee that a retry timer cannot go out of scope while the timer is
running, and provide a guarantee to the expiry callback that the timer
will remain in scope during the entire callback (similar to the
guarantee provided to interface methods).
Signed-off-by: Michael Brown <mcb30@ipxe.org>
Access to the gpxe.org and etherboot.org domains and associated
resources has been revoked by the registrant of the domain. Work
around this problem by renaming project from gPXE to iPXE, and
updating URLs to match.
Also update README, LOG and COPYRIGHTS to remove obsolete information.
Signed-off-by: Michael Brown <mcb30@ipxe.org>
New min_timeout and max_timeout fields in struct retry_timer allow
users of this timer to set their own desired minimum and maximum
timeouts, without being constrained to a single global minimum and
maximum. Users of the timer can still elect to use the default global
values by leaving the min_timeout and max_timeout fields as 0.
defined in vsprintf.h. (This may change, since vsprintf.h is a
non-standard name, but for now it's the one to use.)
There should be no need to include vsprintf.h just for DBG() statements,
since include/compiler.h forces it in for a debug build anyway.
these timer objects in AoE and UDP protocols (where there is no underlying
retransmission mechanism) without requiring each protocol to implement its
own individual retry logic. Eventually, we should be able to use the same
timer code for TCP retransmissions as well.