[hci] Allow tab key to be used to cycle through UI elements

Add support for wraparound scrolling and allow the tab key to be used
to move forward through a list of elements, wrapping back around to
the beginning of the list on overflow.

This is mildly useful for a menu, and likely to be a strong user
expectation for an interactive form.

Signed-off-by: Michael Brown <mcb30@ipxe.org>
pull/1243/head
Michael Brown 2024-06-20 12:21:57 -07:00
parent 76e0933d78
commit 122777f789
4 changed files with 87 additions and 34 deletions

View File

@ -39,7 +39,9 @@ FILE_LICENCE ( GPL2_OR_LATER_OR_UBDL );
* @v key Key pressed by user
* @ret move Scroller movement, or zero
*/
int jump_scroll_key ( struct jump_scroller *scroll, int key ) {
unsigned int jump_scroll_key ( struct jump_scroller *scroll, int key ) {
unsigned int flags = 0;
int16_t delta;
/* Sanity checks */
assert ( scroll->rows != 0 );
@ -52,20 +54,32 @@ int jump_scroll_key ( struct jump_scroller *scroll, int key ) {
/* Handle key, if applicable */
switch ( key ) {
case KEY_UP:
return -1;
delta = -1;
break;
case TAB:
flags = SCROLL_WRAP;
/* fall through */
case KEY_DOWN:
return +1;
delta = +1;
break;
case KEY_PPAGE:
return ( scroll->first - scroll->current - 1 );
delta = ( scroll->first - scroll->current - 1 );
break;
case KEY_NPAGE:
return ( scroll->first - scroll->current + scroll->rows );
delta = ( scroll->first - scroll->current + scroll->rows );
break;
case KEY_HOME:
return -( scroll->count );
delta = -( scroll->count );
break;
case KEY_END:
return +( scroll->count );
delta = +( scroll->count );
break;
default:
return 0;
delta = 0;
break;
}
return ( SCROLL ( delta ) | flags );
}
/**
@ -75,7 +89,9 @@ int jump_scroll_key ( struct jump_scroller *scroll, int key ) {
* @v move Scroller movement
* @ret move Continuing scroller movement (if applicable)
*/
int jump_scroll_move ( struct jump_scroller *scroll, int move ) {
unsigned int jump_scroll_move ( struct jump_scroller *scroll,
unsigned int move ) {
int16_t delta = SCROLL_DELTA ( move );
int current = scroll->current;
int last = ( scroll->count - 1 );
@ -84,30 +100,35 @@ int jump_scroll_move ( struct jump_scroller *scroll, int move ) {
assert ( scroll->count != 0 );
/* Move to the new current item */
current += move;
current += delta;
/* Default to continuing movement in the same direction */
delta = ( ( delta >= 0 ) ? +1 : -1 );
/* Check for start/end of list */
if ( current < 0 ) {
/* We have attempted to move before the start of the
* list. Move to the start of the list and continue
* moving forwards (if applicable).
*/
scroll->current = 0;
return +1;
} else if ( current > last ) {
/* We have attempted to move after the end of the
* list. Move to the end of the list and continue
* moving backwards (if applicable).
*/
scroll->current = last;
return -1;
} else {
/* Update the current item and continue moving in the
* same direction (if applicable).
if ( ( current >= 0 ) && ( current <= last ) ) {
/* We are still within the list. Update the current
* item and continue moving in the same direction (if
* applicable).
*/
scroll->current = current;
return ( ( move > 0 ) ? +1 : -1 );
} else {
/* We have attempted to move outside the list. If we
* are wrapping around, then continue in the same
* direction (if applicable), otherwise reverse.
*/
if ( ! ( move & SCROLL_WRAP ) )
delta = -delta;
/* Move to start or end of list as appropriate */
if ( delta >= 0 ) {
scroll->current = 0;
} else {
scroll->current = last;
}
}
return ( SCROLL ( delta ) | ( move & SCROLL_FLAGS ) );
}
/**

View File

@ -175,9 +175,9 @@ static int menu_loop ( struct menu_ui *ui, struct menu_item **selected ) {
struct menu_item *item;
unsigned long timeout;
unsigned int previous;
unsigned int move;
int key;
int i;
int move;
int chosen = 0;
int rc = 0;
@ -192,7 +192,7 @@ static int menu_loop ( struct menu_ui *ui, struct menu_item **selected ) {
ui->timeout -= timeout;
/* Get key */
move = 0;
move = SCROLL_NONE;
key = getkey ( timeout );
if ( key < 0 ) {
/* Choose default if we finally time out */
@ -228,7 +228,7 @@ static int menu_loop ( struct menu_ui *ui, struct menu_item **selected ) {
if ( item->name ) {
chosen = 1;
} else {
move = +1;
move = SCROLL_DOWN;
}
}
break;

View File

@ -381,8 +381,8 @@ static void select_settings ( struct settings_ui *ui,
static int main_loop ( struct settings *settings ) {
struct settings_ui ui;
unsigned int previous;
unsigned int move;
int redraw = 1;
int move;
int key;
int rc;

View File

@ -9,6 +9,8 @@
FILE_LICENCE ( GPL2_OR_LATER_OR_UBDL );
#include <stdint.h>
/** A jump scroller */
struct jump_scroller {
/** Maximum number of visible rows */
@ -21,6 +23,35 @@ struct jump_scroller {
unsigned int first;
};
/**
* Construct scroll movement
*
* @v delta Change in scroller position
* @ret move Scroll movement
*/
#define SCROLL( delta ) ( ( unsigned int ) ( uint16_t ) ( int16_t ) (delta) )
/**
* Extract change in scroller position
*
* @v move Scroll movement
* @ret delta Change in scroller position
*/
#define SCROLL_DELTA( scroll ) ( ( int16_t ) ( (scroll) & 0x0000ffffUL ) )
/** Scroll movement flags */
#define SCROLL_FLAGS 0xffff0000UL
#define SCROLL_WRAP 0x80000000UL /**< Wrap around scrolling */
/** Do not scroll */
#define SCROLL_NONE SCROLL ( 0 )
/** Scroll up by one line */
#define SCROLL_UP SCROLL ( -1 )
/** Scroll down by one line */
#define SCROLL_DOWN SCROLL ( +1 )
/**
* Check if jump scroller is currently on first page
*
@ -43,8 +74,9 @@ static inline int jump_scroll_is_last ( struct jump_scroller *scroll ) {
return ( ( scroll->first + scroll->rows ) >= scroll->count );
}
extern int jump_scroll_key ( struct jump_scroller *scroll, int key );
extern int jump_scroll_move ( struct jump_scroller *scroll, int move );
extern unsigned int jump_scroll_key ( struct jump_scroller *scroll, int key );
extern unsigned int jump_scroll_move ( struct jump_scroller *scroll,
unsigned int move );
extern int jump_scroll ( struct jump_scroller *scroll );
#endif /* _IPXE_JUMPSCROLL_H */