mirror of https://github.com/ipxe/ipxe.git
[hci] Allow tab key to be used to cycle through UI elements
Add support for wraparound scrolling and allow the tab key to be used to move forward through a list of elements, wrapping back around to the beginning of the list on overflow. This is mildly useful for a menu, and likely to be a strong user expectation for an interactive form. Signed-off-by: Michael Brown <mcb30@ipxe.org>pull/1243/head
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76e0933d78
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122777f789
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@ -39,7 +39,9 @@ FILE_LICENCE ( GPL2_OR_LATER_OR_UBDL );
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* @v key Key pressed by user
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* @ret move Scroller movement, or zero
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*/
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int jump_scroll_key ( struct jump_scroller *scroll, int key ) {
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unsigned int jump_scroll_key ( struct jump_scroller *scroll, int key ) {
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unsigned int flags = 0;
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int16_t delta;
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/* Sanity checks */
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assert ( scroll->rows != 0 );
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@ -52,20 +54,32 @@ int jump_scroll_key ( struct jump_scroller *scroll, int key ) {
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/* Handle key, if applicable */
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switch ( key ) {
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case KEY_UP:
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return -1;
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delta = -1;
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break;
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case TAB:
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flags = SCROLL_WRAP;
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/* fall through */
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case KEY_DOWN:
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return +1;
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delta = +1;
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break;
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case KEY_PPAGE:
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return ( scroll->first - scroll->current - 1 );
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delta = ( scroll->first - scroll->current - 1 );
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break;
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case KEY_NPAGE:
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return ( scroll->first - scroll->current + scroll->rows );
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delta = ( scroll->first - scroll->current + scroll->rows );
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break;
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case KEY_HOME:
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return -( scroll->count );
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delta = -( scroll->count );
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break;
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case KEY_END:
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return +( scroll->count );
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delta = +( scroll->count );
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break;
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default:
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return 0;
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delta = 0;
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break;
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}
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return ( SCROLL ( delta ) | flags );
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}
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/**
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@ -75,7 +89,9 @@ int jump_scroll_key ( struct jump_scroller *scroll, int key ) {
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* @v move Scroller movement
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* @ret move Continuing scroller movement (if applicable)
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*/
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int jump_scroll_move ( struct jump_scroller *scroll, int move ) {
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unsigned int jump_scroll_move ( struct jump_scroller *scroll,
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unsigned int move ) {
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int16_t delta = SCROLL_DELTA ( move );
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int current = scroll->current;
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int last = ( scroll->count - 1 );
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@ -84,30 +100,35 @@ int jump_scroll_move ( struct jump_scroller *scroll, int move ) {
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assert ( scroll->count != 0 );
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/* Move to the new current item */
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current += move;
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current += delta;
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/* Default to continuing movement in the same direction */
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delta = ( ( delta >= 0 ) ? +1 : -1 );
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/* Check for start/end of list */
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if ( current < 0 ) {
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/* We have attempted to move before the start of the
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* list. Move to the start of the list and continue
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* moving forwards (if applicable).
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*/
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scroll->current = 0;
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return +1;
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} else if ( current > last ) {
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/* We have attempted to move after the end of the
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* list. Move to the end of the list and continue
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* moving backwards (if applicable).
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*/
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scroll->current = last;
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return -1;
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} else {
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/* Update the current item and continue moving in the
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* same direction (if applicable).
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if ( ( current >= 0 ) && ( current <= last ) ) {
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/* We are still within the list. Update the current
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* item and continue moving in the same direction (if
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* applicable).
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*/
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scroll->current = current;
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return ( ( move > 0 ) ? +1 : -1 );
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} else {
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/* We have attempted to move outside the list. If we
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* are wrapping around, then continue in the same
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* direction (if applicable), otherwise reverse.
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*/
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if ( ! ( move & SCROLL_WRAP ) )
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delta = -delta;
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/* Move to start or end of list as appropriate */
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if ( delta >= 0 ) {
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scroll->current = 0;
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} else {
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scroll->current = last;
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}
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}
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return ( SCROLL ( delta ) | ( move & SCROLL_FLAGS ) );
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}
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/**
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@ -175,9 +175,9 @@ static int menu_loop ( struct menu_ui *ui, struct menu_item **selected ) {
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struct menu_item *item;
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unsigned long timeout;
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unsigned int previous;
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unsigned int move;
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int key;
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int i;
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int move;
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int chosen = 0;
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int rc = 0;
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@ -192,7 +192,7 @@ static int menu_loop ( struct menu_ui *ui, struct menu_item **selected ) {
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ui->timeout -= timeout;
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/* Get key */
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move = 0;
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move = SCROLL_NONE;
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key = getkey ( timeout );
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if ( key < 0 ) {
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/* Choose default if we finally time out */
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@ -228,7 +228,7 @@ static int menu_loop ( struct menu_ui *ui, struct menu_item **selected ) {
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if ( item->name ) {
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chosen = 1;
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} else {
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move = +1;
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move = SCROLL_DOWN;
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}
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}
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break;
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@ -381,8 +381,8 @@ static void select_settings ( struct settings_ui *ui,
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static int main_loop ( struct settings *settings ) {
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struct settings_ui ui;
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unsigned int previous;
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unsigned int move;
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int redraw = 1;
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int move;
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int key;
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int rc;
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@ -9,6 +9,8 @@
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FILE_LICENCE ( GPL2_OR_LATER_OR_UBDL );
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#include <stdint.h>
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/** A jump scroller */
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struct jump_scroller {
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/** Maximum number of visible rows */
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@ -21,6 +23,35 @@ struct jump_scroller {
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unsigned int first;
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};
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/**
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* Construct scroll movement
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*
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* @v delta Change in scroller position
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* @ret move Scroll movement
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*/
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#define SCROLL( delta ) ( ( unsigned int ) ( uint16_t ) ( int16_t ) (delta) )
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/**
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* Extract change in scroller position
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*
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* @v move Scroll movement
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* @ret delta Change in scroller position
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*/
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#define SCROLL_DELTA( scroll ) ( ( int16_t ) ( (scroll) & 0x0000ffffUL ) )
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/** Scroll movement flags */
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#define SCROLL_FLAGS 0xffff0000UL
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#define SCROLL_WRAP 0x80000000UL /**< Wrap around scrolling */
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/** Do not scroll */
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#define SCROLL_NONE SCROLL ( 0 )
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/** Scroll up by one line */
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#define SCROLL_UP SCROLL ( -1 )
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/** Scroll down by one line */
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#define SCROLL_DOWN SCROLL ( +1 )
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/**
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* Check if jump scroller is currently on first page
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*
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@ -43,8 +74,9 @@ static inline int jump_scroll_is_last ( struct jump_scroller *scroll ) {
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return ( ( scroll->first + scroll->rows ) >= scroll->count );
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}
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extern int jump_scroll_key ( struct jump_scroller *scroll, int key );
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extern int jump_scroll_move ( struct jump_scroller *scroll, int move );
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extern unsigned int jump_scroll_key ( struct jump_scroller *scroll, int key );
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extern unsigned int jump_scroll_move ( struct jump_scroller *scroll,
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unsigned int move );
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extern int jump_scroll ( struct jump_scroller *scroll );
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#endif /* _IPXE_JUMPSCROLL_H */
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